Diploma project, ECAL 2013
in BACHELOR MEDIA & INTERACTION DESIGN
by Sylvain Meltz
Mecadro is a construction game available on computer and online (sylvainmeltz.com/mecadro), that allows you to create a “machine“ based on simple mathematical and geometric principles (translations, rotations, trigonometry…) to product complex drawings. The game introduces the user to programming through a graphic interface : he has to experiment, think in a certain way, observe and contemplate a more or less expected result.During my 4 years at ECAL, the hidden beauty of mathematics and geometry has been one of the most interesting discoveries : with a simple formula, a point can become a moving, independent and complex object.
Programming took a significant part in my studies and introduced me to a certain reasoning and creative “behaviour” : to experiment, to research, to alter…